It’s time for another Sequel that Missed the Point!
F.E.A.R. The very mention of this game makes me happy. It’s so good. The first one still holds up very well today. Maybe the graphics are dated but the AI and gameplay is still as good or better than many modern shooters. F.E.A.R. 2 is still my all-time favorite FPS and the reason I got back into them.
F.E.A.R. 3 came out and I was first in line. Pre-ordered and all. I played it and thought it looked great. The new gameplay mechanics were decent and I liked the point system for earning upgrades. I was having fun with it. However I got to a point where I stopped and realized that Warner Brothers had just taken a piss all over Monolith’s brilliant series. This was not a F.E.A.R. game. While it had the right characters and the famous slow-mo mechanic it was just masquerading at best. Let me explain. Better yet let me strongly urge you to stop reading this and go play the first two games if you haven’t yet. You really should anyway.
From the moment I first learned of the Vita back in 2011 I wanted one. So why did I wait nearly four years to buy one? I’d like to think because I also waited four years to buy a PSP and felt the need to be consistent. But in truth I never really could justify the price until the Borderlands 2 bundle came out. Even then I was hesitant to spend the cash.
I felt I wouldn’t play it as often as I thought I would and didn’t want to waste $200 on a whim even though my PSP still gets a lot of attention. Also I was unsure about the library of games available for the system especially since big triple-A support has seemed to fall off.
We all do it. We start a game with the intent of seeing it through and for some reason you just don’t finish it. That doesn’t mean it’s a bad game, it just wasn’t for you. Today I’m taking a look at four current gen titles that I just gave up on even though initially I really liked some of them.
I wanted an excuse to buy a Vita and Uncharted was nearly reason enough I thought. So I waited a bit and with all the bugs of Remote Play squashed I figured those two things together was enough reason and I bought one. Little did I know that Uncharted was worth the price of admission alone. I’m a huge Uncharted fan, it’s probably my favorite game series of all time if not tied with Resident Evil. Uncharted: Golden Abyss tries very hard to continue the magic of the PS3 trilogy and in many ways succeeds.
I bought the Borderlands bundle since it came with a memory card already. It was the cheapest way to get what I needed. I already have Borderlands 2 on PC, 360 and PS3 so I figure what’s one more system. Luckily I had Uncharted free, I downloaded it onto my PS3 months ago when it was a PS Plus free game because I knew one day I’d get a Vita. I will end up getting a physical copy soon since that’s how I roll.
So I got into a Facebook war the other day for comments I made regarding Microsoft’s E3 showing, mainly the backwards compatibility (BC). I thought about it and wanted to talk about the need for this feature in current consoles.
A lot of people are looking forward to it and to be honest I would take BC over Sony’s streaming service anyday. They both address the same, or similar, need but with BC you still physically own a copy of the game. That’s huge for me. Another advantage of it on the XBone is the very well documented reliability of the early Xbox 360s. The later ones are fine but if someone has an early model that dies then this could be a viable option if they already have an XBone as well.
I didn’t even know this was coming out a week ago. It wasn’t until a co-worker asked me if I was getting it that I looked into it. Being a fan of Skyrim and seeing that the quests were actually very single player friendly for a MMO, I went out on my lunch break and bought it. I had just finished Witcher 2 and was eager to start Witcher 3 but decided not to wear myself out on that franchise and pop in the new elder scrolls.
Cue the 15GB mandatory update. I got home at 7:30pm and was finally playing it by 10. And by playing I mean staring at the log in screen. But not to worry I was assured I was first in line with one second left. So obviously I was going to get right in there…ten minutes later. Longest. Second. Ever.
A little late, especially as I finished the game a while ago, but I feel the game is worth talking about still. The game received a lot of press talk about how plain or boring it is. Personally I do not get it. I think the game is just plain fun.
The first thing to know is that this game is short. And while it has received criticism because of it I don’t think it matters, in fact I kind of prefer that. It’s a great weekend or long afternoon experience that is worth playing again I feel. The strength of the game is in its presentation. Video games are a form of entertainment and part of that entertainment factor comes in the story and how it’s told. The Order nails that part of the equation. A lot of games get a bit convoluted and overly deep with the story that by the end of it I’m lost and left wondering why exactly the main character was on this adventure anyway.
In anticipation for Bloodborne I fired up Dark Souls 2 and decided to jump into New Game Plus. I had no idea this game had Falconers in it. I immediately found out.
I also found out about the increased damage. While my build was still capable of dealing substantial damage my character was no longer capable of taking it. I would go down easy, much easier than I expected. But that is ok, it challenged me to take my build into a different route. I decided to focus more on defense this time around since offense was pretty well sorted at this point.
We are not throwing it back as far as last time. This time around we are looking back at the franchise reboot for Thief on the PC, XBone and PS4.
I played the first game in the series back in 1998 and enjoyed it a lot even though I couldn’t even beat the first level without cheats. I was not good at games back then but that didn’t stop me. I knew what I was playing was something different and new.
Our first hour or so into the Victorian world of The Order: 1886.
It’s back! The game that will seemingly never die has been released yet again. Just like last time I’m thrilled. I know what I’m getting and since this is just an upscaled version of the Gamecube version I have no fears of it being re-imagined (ruined).
The game starts up and looks just like the Gamecube version with the low-res zombie waking up on a gurney perfectly intact. My nostalgia senses were going crazy at that point. The game feels just like the older one with one major difference that I refuse to accept.
I’m on the delayed plan when it comes to Call of Duty. I don’t play the multiplayer so paying full price for a five hour campaign does not seem worth it to me but after a few price cuts, and a sale, the price finally fell in line…usually once the new one comes out. So I can’t wait to play Advanced Warfare next year!
For a series that’s known more for its multiplayer, I always have a good time with the campaign. It’s a shame that many people never even play it. Every single Call of Duty campaign I’ve played has been entertaining in some way. They later games seem to cram in a lot of different game styles, like a sample platter of the things you can do in multiplayer, into the campaign in a way that usually works seamlessly. It’s nice to break things up.
I recently purchased this on a Steam sale and let it sit in my library for a bit. I decided to jump in. Hours later and I had to force myself to put it down and type this. I could not be more impressed by what the guys and gals over at Obsidian Entertainment did with the license. It really does feel like you are playing an episode of the show.
It picks up right where the Black Friday Trilogy ended. You don’t need to have watch the shows to understand the game but they are very entertaining so I’d recommended it regardless. In fact if you are a fan of the show you will be treated to almost non-stop fan service. There is such a history surrounding this show that it has a virtually bottomless bag of references to pull from. Continue reading
We keep rolling along.